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	<title>NateJC.com &#187; Rants &amp; Raves</title>
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	<link>http://natejc.com/blog</link>
	<description>Flash &#38; AS3 info, source, &#38; experiments</description>
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		<title>Unite11 (Unity3D) Flash Day 9/27/11</title>
		<link>http://natejc.com/blog/2011/09/unite11-unity3d-flash-day-92711/</link>
		<comments>http://natejc.com/blog/2011/09/unite11-unity3d-flash-day-92711/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 22:31:28 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[conferences]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Rants & Raves]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=242</guid>
		<description><![CDATA[Today was “Flash Day” at Unite11, which discussed using Unity to publish a swf.  Lucas Meijer &#38; Ralph Hauwert (who started working for Unity in June) were the presenters and did an excellent job with it. Why? Unity decided to add Adobe Flash support for people who needed a larger installation customer base. This became]]></description>
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		<title>First Think Labs class starts tonight</title>
		<link>http://natejc.com/blog/2011/05/first-think-labs-class-starts-tonight/</link>
		<comments>http://natejc.com/blog/2011/05/first-think-labs-class-starts-tonight/#comments</comments>
		<pubDate>Wed, 18 May 2011 19:52:34 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=237</guid>
		<description><![CDATA[The company I work for, Seven2, along with its sister company, 14Four, or co-sponsoring Think Labs. Think Labs is a series of free classroom training sessions in online and mobile development. For years we’ve been putting our new employees through a rigorous training program and we&#8217;ve decided to share this training with the community. We had a]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Adobe Wallaby (Flash to HTML) gotcha&#8217;s &amp; clarification</title>
		<link>http://natejc.com/blog/2011/03/adobe-wallaby-flash-to-html-gotchas-clarification/</link>
		<comments>http://natejc.com/blog/2011/03/adobe-wallaby-flash-to-html-gotchas-clarification/#comments</comments>
		<pubDate>Tue, 08 Mar 2011 19:16:50 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=220</guid>
		<description><![CDATA[Adobe announced “Wallaby” today, which is the codename for “an experimental technology that converts the artwork and animation contained in Adobe® Flash® Professional (FLA) files into HTML”. To clarify, Wallaby does NOT mean that you now get “Flash on your iOS device” as some sites are misleadingly claiming. Here are the notes from their announcement:]]></description>
		<wfw:commentRss>http://natejc.com/blog/2011/03/adobe-wallaby-flash-to-html-gotchas-clarification/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Flash Game: T.U.F.F. Puppy Unleashed</title>
		<link>http://natejc.com/blog/2010/12/flash-game-t-u-f-f-puppy-unleashed/</link>
		<comments>http://natejc.com/blog/2010/12/flash-game-t-u-f-f-puppy-unleashed/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 22:16:22 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=206</guid>
		<description><![CDATA[At Seven2, I served as the lead programmer on the pilot game for a brand new Nickelodeon cartoon show called T.U.F.F. Puppy. This game is now in the running to be Nickelodeon&#8217;s 2010 Game of the Year. The game is called T.U.F.F. Puppy Unleashed! It&#8217;s a grid-based combat game similar to Final Fantasy Tactics. This]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Using a Mac? Check out these must-have Quick Look plugins</title>
		<link>http://natejc.com/blog/2010/08/using-a-mac-check-out-these-must-have-quick-look-plugins/</link>
		<comments>http://natejc.com/blog/2010/08/using-a-mac-check-out-these-must-have-quick-look-plugins/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 18:23:24 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Rants & Raves]]></category>
		<category><![CDATA[Tools & Utils]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=148</guid>
		<description><![CDATA[It has been about year since I switched from Windows to Mac and I thought I would release a series of articles that discusses my workflow and the vital tools that I have discovered along the way. Today, we talk about one of the best features of Apple&#8217;s OS: Quick Look. Highlight any file, press]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Steve Jobs and Flash: The real &#8220;most important reason&#8221;</title>
		<link>http://natejc.com/blog/2010/04/steve-jobs-and-flash-the-real-most-important-reason/</link>
		<comments>http://natejc.com/blog/2010/04/steve-jobs-and-flash-the-real-most-important-reason/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 23:40:29 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Rants & Raves]]></category>
		<category><![CDATA[Aaple]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=140</guid>
		<description><![CDATA[If you haven&#8217;t, first go read Steve Jobs&#8217; &#8220;Thoughts on Flash&#8220;. First, there’s “Open”. Seriously? Apple is one of the most closed companies in the world. The iPhone &#38; iPad are the most closed and regulated system I have ever seen in my life&#8211;by far. I can&#8217;t count the # of apps that have been]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Flash to become commonplace in your living room?</title>
		<link>http://natejc.com/blog/2009/01/flash-to-become-commonplace-in-your-living-room/</link>
		<comments>http://natejc.com/blog/2009/01/flash-to-become-commonplace-in-your-living-room/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 21:21:43 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=104</guid>
		<description><![CDATA[Check this little beauty out: one of Intel&#8217;s newest processors, the CE 3100, which is designed for web enabled tv&#8217;s, set-top boxes, and Blu-ray players, will have built in support for Adobe Flash. This means that users of CE 3100-based HDTV&#8217;s will be able to stream Flash from YouTube or anywhere else directly on their]]></description>
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		<slash:comments>1</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Adobe laying off 600 employees, including Mike Downey</title>
		<link>http://natejc.com/blog/2008/12/adobe-laying-off-600-employees-including-mike-downey/</link>
		<comments>http://natejc.com/blog/2008/12/adobe-laying-off-600-employees-including-mike-downey/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 18:32:03 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=103</guid>
		<description><![CDATA[Update: Here are Mike Chambers&#8217; thoughts on the issue&#8230; I thought it was a bad April fool&#8217;s joke at first, but it&#8217;s not April. It&#8217;s true, Adobe is laying off 8% of their global workforce, which is about 600 employees. More details will be available on Dec 16th during their regular earnings conference call. The]]></description>
		<wfw:commentRss>http://natejc.com/blog/2008/12/adobe-laying-off-600-employees-including-mike-downey/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Flash CS4 &#8211; A Minor Update? Nope.</title>
		<link>http://natejc.com/blog/2008/09/flash-cs4-a-minor-update-nope/</link>
		<comments>http://natejc.com/blog/2008/09/flash-cs4-a-minor-update-nope/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 20:47:10 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=100</guid>
		<description><![CDATA[AppleInsider just released some details about CS4. They&#8217;re saying that insiders call it a &#8220;minor update.&#8221; Over on Keith Peter&#8217;s blog, he argues the point by praising these new features, &#8220;bones, 3D, PixelBender, sound synthesis, new text engine, new drawing API.&#8221; In response, Steven Sacks comments &#8220;Wait a sec, Keith. You’re talking about features of]]></description>
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		<slash:comments>4</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Should Adobe follow the new ECMAScript 3.1 standard?</title>
		<link>http://natejc.com/blog/2008/08/should-adobe-follow-the-new-ecmascript-31-standard/</link>
		<comments>http://natejc.com/blog/2008/08/should-adobe-follow-the-new-ecmascript-31-standard/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 21:19:06 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=97</guid>
		<description><![CDATA[For background, read: Standards, ECMAScript and representing the past ActionScript 3 and ECMAScript 4 Ru Roh! Adobe Screwed By EcmaScript Standards Agreement How will ECMAScript “Harmony” affect ActionScript 3? Keith Peters just posed a good question, Why Standards?. On the one hand, standards are undeniably good, assuming that the point of a &#8220;standard&#8221; is that]]></description>
		<wfw:commentRss>http://natejc.com/blog/2008/08/should-adobe-follow-the-new-ecmascript-31-standard/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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