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	<title>NateJC.com - Flash &#038; ActionScript 3 info, source, &#038; experiments &#187; Flash</title>
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	<link>http://natejc.com/blog</link>
	<description>Flash &#038; ActionScript 3 info, source, &#038; experiments</description>
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		<title>Steve Jobs and Flash: The real &#8220;most important reason&#8221;</title>
		<link>http://natejc.com/blog/2010/04/steve-jobs-and-flash-the-real-most-important-reason/</link>
		<comments>http://natejc.com/blog/2010/04/steve-jobs-and-flash-the-real-most-important-reason/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 23:40:29 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Rants & Raves]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Aaple]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=140</guid>
		<description><![CDATA[If you haven&#8217;t, first go read Steve Jobs&#8217; &#8220;Thoughts on Flash&#8220;.
First, there’s “Open”.
Seriously? Apple is one of the most closed companies in the world. The iPhone &#38; iPad are the most closed and regulated system I have ever seen in my life&#8211;by far. I can&#8217;t count the # of apps that have been rejected because [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>iPhone development in Flash CS5 Beta (link dump)</title>
		<link>http://natejc.com/blog/2010/02/iphone-development-in-flash-cs5-beta-link-dump/</link>
		<comments>http://natejc.com/blog/2010/02/iphone-development-in-flash-cs5-beta-link-dump/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 16:52:11 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=132</guid>
		<description><![CDATA[It took some digging for me to find all of the resources available on the subject so far, so I thought I&#8217;d share what I found:
Designing Flash Applications for iPhone, Arno Gourdol (MAX, 2009)
Source to 4 Flash iPhone apps, Ted Patrick
Building iPhone Applications with Flash CS5, Mike Chambers (FITC Edmonton, 2009)
Flash CS5 multi-touch (with source [...]]]></description>
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		<slash:comments>1</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Changes and Updates</title>
		<link>http://natejc.com/blog/2010/02/changes-and-updates/</link>
		<comments>http://natejc.com/blog/2010/02/changes-and-updates/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 20:23:44 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=120</guid>
		<description><![CDATA[Sorry I&#8217;ve been MIA for a while, but a lot has changed for me in the past year: my wife Megan and I traveled A LOT (Thailand, Italy, London, Las Vegas, Grand Cayman, Mexico, Belize, Honduras), she got pregnant, we now have a 3 month old, I sold a car and bought a brand new [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Resizing a Parent Sprite Without Resizing the Child Sprite</title>
		<link>http://natejc.com/blog/2009/03/resizing-a-parent-sprite-without-resizing-the-child-sprite/</link>
		<comments>http://natejc.com/blog/2009/03/resizing-a-parent-sprite-without-resizing-the-child-sprite/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 23:31:45 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=68</guid>
		<description><![CDATA[A co-worker approached me with a problem today. He wanted to resize a parent Sprite (or MovieClip, DisplayObject, etc) without resizing the child Sprite. So, in a nutshell, here's how you do it:
PLAIN TEXT
ACTIONSCRIPT:




_mcParent._mcChild.scaleX = 1 / _mcParent.scaleX;


_mcParent._mcChild.scaleY = 1 / _mcParent.scaleY;


_mcParent._mcChild.x = _nChildStartX / _mcParent.scaleX;


_mcParent._mcChild.y = _nChildStartY / _mcParent.scaleY; 






And here's a simple demo [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Flash to become commonplace in your living room?</title>
		<link>http://natejc.com/blog/2009/01/flash-to-become-commonplace-in-your-living-room/</link>
		<comments>http://natejc.com/blog/2009/01/flash-to-become-commonplace-in-your-living-room/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 21:21:43 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=104</guid>
		<description><![CDATA[Check this little beauty out: one of Intel's newest processors, the CE 3100, which is designed for web enabled tv's, set-top boxes, and Blu-ray players, will have built in support for Adobe Flash. This means that users of CE 3100-based HDTV's will be able to stream Flash from YouTube or anywhere else directly on their [...]]]></description>
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		<slash:comments>1</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Adobe laying off 600 employees, including Mike Downey</title>
		<link>http://natejc.com/blog/2008/12/adobe-laying-off-600-employees-including-mike-downey/</link>
		<comments>http://natejc.com/blog/2008/12/adobe-laying-off-600-employees-including-mike-downey/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 18:32:03 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=103</guid>
		<description><![CDATA[Update: Here are Mike Chambers' thoughts on the issue...
I thought it was a bad April fool's joke at first, but it's not April. It's true, Adobe is laying off 8% of their global workforce, which is about 600 employees. More details will be available on Dec 16th during their regular earnings conference call. The full [...]]]></description>
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		<slash:comments>2</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Flash on the Beach 2008 schedule</title>
		<link>http://natejc.com/blog/2008/09/flash-on-the-beach-2008-schedule/</link>
		<comments>http://natejc.com/blog/2008/09/flash-on-the-beach-2008-schedule/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 00:08:55 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[conferences]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=101</guid>
		<description><![CDATA[It's once again the time of year for the best Flash conference. Here's my schedule:
Day 0: Sunday 28th Sep 2008
09:30am PV3D Workshop. Ralph Hauwert
Day 1: Monday 29th Sep 2008
09:00am Keynote: Flash Now and in the Future.  Richard  Galvan
10:15am The best way to predict the future is to invent it. Carlos Ulloa
11:30am Things to [...]]]></description>
		<wfw:commentRss>http://natejc.com/blog/2008/09/flash-on-the-beach-2008-schedule/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Flash CS4 &#8211; A Minor Update? Nope.</title>
		<link>http://natejc.com/blog/2008/09/flash-cs4-a-minor-update-nope/</link>
		<comments>http://natejc.com/blog/2008/09/flash-cs4-a-minor-update-nope/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 20:47:10 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=100</guid>
		<description><![CDATA[AppleInsider just released some details about CS4. They're saying that insiders call it a "minor update." Over on Keith Peter's blog, he argues the point by praising these new features, "bones, 3D, PixelBender, sound synthesis, new text engine, new drawing API." In response, Steven Sacks comments "Wait a sec, Keith. You’re talking about features of [...]]]></description>
		<wfw:commentRss>http://natejc.com/blog/2008/09/flash-cs4-a-minor-update-nope/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Flashplayer and AIR Benchmark Test app</title>
		<link>http://natejc.com/blog/2008/08/flashplayer-and-air-benchmark-test-app/</link>
		<comments>http://natejc.com/blog/2008/08/flashplayer-and-air-benchmark-test-app/#comments</comments>
		<pubDate>Tue, 19 Aug 2008 18:16:07 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Tools & Utils]]></category>
		<category><![CDATA[Tweener]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=98</guid>
		<description><![CDATA[I'm currently using the Flashplayer in more of an embedded system configuration. We're evaluating multiple hardware configurations to decide what hardware to use and we're also evaluating multiple version of the Flashplayer to decide which Flashplayer to use. So I made a quick open source test app to help with this evaluation. It allows you [...]]]></description>
		<wfw:commentRss>http://natejc.com/blog/2008/08/flashplayer-and-air-benchmark-test-app/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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		<item>
		<title>Should Adobe follow the new ECMAScript 3.1 standard?</title>
		<link>http://natejc.com/blog/2008/08/should-adobe-follow-the-new-ecmascript-31-standard/</link>
		<comments>http://natejc.com/blog/2008/08/should-adobe-follow-the-new-ecmascript-31-standard/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 21:19:06 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Rants & Raves]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=97</guid>
		<description><![CDATA[For background, read:

Standards, ECMAScript and representing the past
ActionScript 3 and ECMAScript 4
Ru Roh! Adobe Screwed By EcmaScript Standards Agreement
How will ECMAScript “Harmony” affect ActionScript 3?

Keith Peters just posed a good question, Why Standards?. On the one hand, standards are undeniably good, assuming that the point of a "standard" is that many adhere to it. It's [...]]]></description>
		<wfw:commentRss>http://natejc.com/blog/2008/08/should-adobe-follow-the-new-ecmascript-31-standard/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	<creativeCommons:license>http://creativecommons.org/licenses/by-nc/3.0/us/</creativeCommons:license>
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