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Archive for the 'Experiments' Category

Flashplayer and AIR Benchmark Test app

Posted by Nate Chatellier on August 19th, 2008

I’m currently using the Flashplayer in more of an embedded system configuration. We’re evaluating multiple hardware configurations to decide what hardware to use and we’re also evaluating multiple version of the Flashplayer to decide which Flashplayer to use. So I made a quick open source test app to help with this evaluation. It allows you [...]

Automatic Flash X,Y Wireframe Preview

Posted by Nate Chatellier on March 14th, 2008

At the company I work for we use Functional Specification documents for any new Flash game that we make. Before any of the developers start any coding, the design team puts together a simple frame by frame Flash file to make it easy to see what things will look like in the various states of [...]

mouseEnabled and mouseChildren Affect CPU Load

Posted by Nate Chatellier on March 11th, 2008

I was reading a post from Keith Peters today and noticed a comment made by Ryan Taylor mentioning that mouseEnabled and mouseChildren affect the CPU load. I had to know if this was true or not so I promptly created an experiment app. The app randomly creates 700 parent sprites and 700 nested children sprites. [...]

Particle System, v0.1

Posted by Nate Chatellier on November 9th, 2007

I have seen many particle systems released on many different blogs. I’ve always thought that they were pretty cool and I’ve thought multiple times about making one myself, but decided not to for the single reason that I didn’t want to be just the next guy to jump on the bandwagon of things that have [...]