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	<title>NateJC.com - Flash &#038; ActionScript 3 info, source, &#038; experiments &#187; Design Patterns</title>
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		<title>Organizing your AS and FLA Files in Large Development Environments</title>
		<link>http://natejc.com/blog/2007/06/organizing-your-as-and-fla-files-in-large-development-environments/</link>
		<comments>http://natejc.com/blog/2007/06/organizing-your-as-and-fla-files-in-large-development-environments/#comments</comments>
		<pubDate>Thu, 14 Jun 2007 07:05:01 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://natejc.com/blog/?p=61</guid>
		<description><![CDATA[I lead an ever-growing team of Flash developers at a company called DigiDeal. We create electronic poker tables that go in casinos. Our goal is to pump out new games as often as possible. Since most casino games are just a variation of some &#8220;base level&#8221; game (such as Poker, Blackjack, Baccarat, etc), inheritance and [...]]]></description>
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		<title>Flash, UML &amp; gModeler Review</title>
		<link>http://natejc.com/blog/2007/05/flash-uml-gmodeler-review/</link>
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		<pubDate>Thu, 10 May 2007 19:28:53 +0000</pubDate>
		<dc:creator>Nate Chatellier</dc:creator>
				<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Flash]]></category>

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		<description><![CDATA[I started looking for different UML tools today to use for my next project. I wanted something free. I remember seeing a couple done in Flash in the past, so I figured I&#8217;d try those out. I came across three of them:

gModeler &#8211; Done by Grant Skinner and his team in Flash. Free to use.
gliffy [...]]]></description>
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