A co-worker approached me with a problem today. He wanted to resize a parent Sprite (or MovieClip, DisplayObject, etc) without resizing the child Sprite. So, in a nutshell, here's how you do it:
ACTIONSCRIPT:
-
_mcParent._mcChild.scaleX = 1 / _mcParent.scaleX;
-
_mcParent._mcChild.scaleY = 1 / _mcParent.scaleY;
-
_mcParent._mcChild.x = _nChildStartX / _mcParent.scaleX;
-
_mcParent._mcChild.y = _nChildStartY / _mcParent.scaleY;
And here's a simple demo to illustrate the problem and the solution:
This work, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
